Hard Surface Concept Design Workflow

In this tutorial I go over my workflow for Hard Surface Concept Desgins.

I am going over how I use quick thumbnail sketches to start my design process, continue to develop the concept in Gravity Sketch and finally cleaning it up in Blender for a final presentation.

Software used:
Photoshop
Gravity Sketch
Blender 2.93.4+

I am not going into specifics of the used tools so a general knowledge of the used apps or similar tools is suggested.

Included files:
- Narrated process Videos
- Unedited versions of all the videos
-All source files (.psd, .fbx, .blend)
      The kitbash parts used in the tutorial are not included since they are not made by me.

Standard Use License
$11
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (15)
1 - intro_and_references
mp4 /
45 MB
2 - sketch_commentary
mp4 /
290 MB
3 - gravitysketch_commentary
mp4 /
1.1 GB
4 - modelling_preface
mp4 /
190 MB
5 - modelling_part_1
mp4 /
1.3 GB
6 - modelling_part_2
mp4 /
1.4 GB
7 - finalizing
mp4 /
29 MB
3d_files
rar /
23 MB
2d_files
rar /
45 MB
bonus_01_photoshop_sketch_realtime
mp4 /
170 MB
bonus_02_photoshop_sketch_02_realtime
mp4 /
980 MB
bonus_03_gravity_sketch_1_realtime
mp4 /
3.2 GB
bonus_04_gravity_sketch_2_realtime
mp4 /
2.1 GB
bonus_05_gravity_sketch_3_realtime
mp4 /
1.2 GB
bonus_06_Modelling_timelaps_2x
mp4 /
3.3 GB